Dragon 66 Zin Ala | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Zin "Dragon66" Ala is a Ronin Vanguard mechwarrior in Battletech.
Bio[ | ]
Dragon 66 was born Zin Ala in the Federated Suns, the child of a family of military bureaucrats. His stable, safe childhood left him craving more excitement than bureaucracy could provide, so when he was old enough, he enrolled in the planetary guards.
After boot camp, his aptitude tests placed him in logistical support roles - not that different from what his family did, but at least he was on the more exciting front lines. Through dedicated service and commitment, Zin worked his way up from driving supply vehicles to planning their routes to overseeing entire logistical operations.
All that changed when an operation he was involved with collapsed, leaving him one of the few able-bodied soldiers able to defend a key location. He did a hero's job, but when reinforcements won through, they came with military lawyers and wagging fingers over breaches of protocol.
As a result, he ended up on Solaris VII, where he stayed just long enough to establish a reputation. But knowing he had no future there, he moved on to the Periphery, looking for a chance to once again start at the bottom and work his way up.
Strategy[ | ]
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Notes on Dragon 66[ | ]
Since all of his tags don't seem to show in the info box, they are: Dependable Federal Merchant Military Solaris Gladiator
As he comes with a Tactics specialty, the obvious builds for him revolve around reconnaissance and scouting. Scout (Tactics + Piloting) or Vanguard (Tactics + Guts) are the usual options, but if you recruit him late enough and want some variety, you can build him into Recon, Sentinel, Striker, or Sharpshooter.