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=== Medium laser === |
=== Medium laser === |
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+ | [[File:BT Medium Laser.png|right|300px|thumb|An Enforcer with a set of three medium lasers]] |
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Medium Lasers are lightweight with respectable damage. Because of this, at least one can be found mounted on most units that cross the battlefield. Like all Lasers, Medium Lasers enjoy a baseline accuracy bonus over other weapons. |
Medium Lasers are lightweight with respectable damage. Because of this, at least one can be found mounted on most units that cross the battlefield. Like all Lasers, Medium Lasers enjoy a baseline accuracy bonus over other weapons. |
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! rowspan="2" |Rarity |
! rowspan="2" |Rarity |
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!Tonnage |
!Tonnage |
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!Slots |
!Slots |
Revision as of 09:48, 14 May 2018
The simplest weapons are the energy weapons. Energy weapons don’t require any ammunition, but generate a lot of heat. The basic energy weapons are the medium lasers and large lasers, but the real king of this type is the Particle Projector Cannon (PPC): huge damage and long range, but also massive heat.
- Medium and large lasers get a bonus to accuracy over other weapons.
- The PPC is able to deal a moderate amount of stability damage upon impact.
Ranges | |||
---|---|---|---|
Type | Minimal | Optimal | Max |
Medium | 0m | 180m | 270m |
Medium ER | 0m | 180m | 360m |
Large | 0m | 300m | 450m |
Large ER | 0m | 330m | 570m |
PPC | 90m | 360m | 540m |
PPC ER | 0m | 510m | 690m |
List of models
Medium laser
Medium Lasers are lightweight with respectable damage. Because of this, at least one can be found mounted on most units that cross the battlefield. Like all Lasers, Medium Lasers enjoy a baseline accuracy bonus over other weapons.
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
M Laser | Hellion | 1 | 1 | 25 | 10 | +1 | 60,000 | 0 | |||
M Laser + | ExoStar | 1 | 1 | 25 | 10 | +1 | +25% | 70,000 | 1 | ||
M Laser + | Intek | 1 | 1 | 25 | 10 | +2 | 80,000 | 2 | |||
M Laser + | Magna | 1 | 1 | 30 | 10 | +1 | 70,000 | 2 | |||
M Laser + + | Diverse Optics | 1 | 1 | 25 | 10 | +2 | +25% | 80,000 | 3 | ||
M Laser + + | ExoStar | 1 | 1 | 25 | 10 | +1 | +50% | 70,000 | 2 | ||
M Laser + + | Intek | 1 | 1 | 25 | 10 | +4 | 110,000 | 4 | |||
M Laser + + | Magna | 1 | 1 | 35 | 10 | +1 | 90,000 | 4 | |||
M Laser + + + | Diverse Optics | 1 | 1 | 25 | 10 | +4 | +50% | 120,000 | 5 |
Medium pulse laser
An improvement upon standard Medium Lasers, Medium Pulse Lasers use pulses of light instead of a single beam. This results in better accuracy and damage output but with increased heat and weight. Like all Lasers, Medium Pulse Lasers enjoy a baseline accuracy bonus over other weapons.
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
M Pulse | SCI | 2 | 1 | 30 | 20 | +2 | 360,000 | 20 |
Extended range medium laser
An improvement upon standard Medium Lasers, Extended-Range Medium Lasers extend their effective range at the cost of considerable heat generation. Like all Lasers, ER Medium Lasers enjoy a baseline accuracy bonus over other weapons.
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
ER M Laser | SCI | 1 | 1 | 25 | 25 | +1 | +25% | 400,000 | 20 |
Large laser
Large Lasers exhibit a powerful combination of damage, range, and compactness but generate a substantial amount of heat. Like all Lasers, Large Lasers enjoy a baseline accuracy bonus over other weapons.
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
L Laser | Krupp | 5 | 2 | 40 | 30 | +1 | 140,000 | 0 | |||
L Laser + | Diverse Optics | 5 | 2 | 40 | 30 | +2 | 180,000 | 2 | |||
L Laser + | ExoStar | 5 | 2 | 40 | 30 | +1 | +25% | 150,000 | 1 | ||
L Laser + | Intek | 5 | 2 | 45 | 30 | +1 | 160,000 | 2 | |||
L Laser + + | Diverse Optics | 5 | 2 | 40 | 30 | +4 | 250,000 | 4 | |||
L Laser + + | ExoStar | 5 | 2 | 40 | 30 | +1 | +50% | 160,000 | 2 | ||
L Laser + + | Intek | 5 | 2 | 50 | 30 | +1 | 180,000 | 4 | |||
L Laser + + | Magna | 5 | 2 | 45 | 30 | +2 | 200,000 | 3 | |||
L Laser + + + | Magna | 5 | 2 | 50 | 30 | +4 | 320,000 | 5 |
Large pulse laser
An improvement upon standard Large Lasers, Large Pulse Lasers use pulses of light instead of a single beam. This results in better accuracy and damage output but with greatly increased heat and weight. Like all Lasers, Large Pulse Lasers enjoy a baseline accuracy bonus over other weapons.
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
L Pulse | SCI | 7 | 2 | 45 | 40 | +2 | 810,000 | 20 |
Extended range large laser
An improvement upon standard Large Lasers, Extended-Range Large Lasers extend their effective range at the cost of massive heat generation. Like all Lasers, ER Large Lasers enjoy a baseline accuracy bonus over other weapons.
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
ER L Laser | SCI | 5 | 2 | 40 | 45 | +1 | +25% | 600,000 | 20 |
PPC
Particle Projector Cannons fire streams of energized lightning at their target that deal substantial damage and stability impact. However, this comes with intense heat generation and bulkiness. PPCs also generate a mild EM field that degrades the firing capability of their target (-1 to Accuracy for one turn).
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
PPC | Magna | 7 | 3 | 50 | 20 | 40 | 180,000 | 0 | |||
PPC + | Ceres Arms | 7 | 3 | 50 | 35 | 40 | 200,000 | 3 | |||
PPC + | Donal | 7 | 3 | 55 | 20 | 40 | 190,000 | 3 | |||
PPC + | Tiegart | 7 | 3 | 50 | 20 | 40 | +2 | 270,000 | 3 | ||
PPC + + | Ceres Arms | 7 | 3 | 50 | 50 | 40 | 230,000 | 5 | |||
PPC + + | Donal | 7 | 3 | 60 | 20 | 40 | 210,000 | 5 | |||
PPC + + | Tiegart | 7 | 3 | 50 | 20 | 40 | +4 | 360,000 | 5 |
PPC ER
An improvement upon standard PPCs, Extended-Range PPCs greatly extend their effective range at the cost of incredible heat generation. ER PPCs also generate a mild EM field that degrades the firing capability of their target (-1 to Accuracy for one turn).
Name | Manufacturer | Mounting | Damage | Combat performance | Value | Rarity | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Tonnage | Slots | Direct | Stability | Heat | Heat generated | Accuracy Modifier | Critical Multiplier | ||||
ER PPC | Kong Interstellar | 7 | 3 | 50 | 20 | 0 | 50 | 930,000 | 20 |