Griffin GRF-1S

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Griffin GRF-1S
ChrPrfMech griffinBase-001 portrait.png
General data
ClassMedium
Stock RoleStriker & Skirmisher
Tonnage55 t (27 t base)
Cost4,700,000 C
Rarity2
Weapons
L. Torso
  • 2 x Missile
UixTxrIcon griffin.png
R. Arm
  • 4 x Energy
  • 2 x Support Weapon
Melee70 (+70 instability)
Death from Above50 (+70 instability)
60 damage to self
Survivability
Head
15/45
C. Torso
90/180-120
L. Torso
65/130-110
UixTxrIcon griffin.png
R. Torso
65/130-110
L. Arm
45/90
R. Arm
45/90
L.Leg
65/130
R.Leg
65/130
Mobility and detection
Speed80 km/h
StealthVisibility: 1
Signature: -25%
SensorsSpotting distance: Base
Sensor range: Base

Griffin GRF-1S is a Medium-class 'Mech in Battletech.

Description[edit | edit source]

The 1S variant of the Griffin trades long range for versatility. Dropping the LRM-10 to an LRM-5, the 1S also trades the PPC for a Large Laser and two Medium Lasers, increasing close-in power. Four additional heat sinks help the 1S manage heat.

Loadouts[edit | edit source]

  • Optimized Stock Loadout - Relocate LRM ammunition elsewhere.
  • Brawler - 2 x SRM6 w/ 2 tons of ammunition, 4 x Medium Laser, 5 x Jump Jets. Remaining tonnage can be spent on armor, additional heatsinks, or support weapons
  • Fire Support - 2 x Large Laser or 1 x PPC, and 1 x LRM10 w/ 1 ton of ammunition. Remaining tonnage can be spent on armor, additional heatsinks, or Jump Jets

Strategy[edit | edit source]

Click here to add a strategy!

  • Griffin 1Ss mount closer-range weaponry than their 1N cousins, allowing them to jump in for closer attacks and then move away to disengage or flank. They're generally better at dealing with heat buildup, too.