Griffin GRF-2N

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Griffin GRF-2N
BT SLDF Griffin.png
ChrPrfMech griffinBase-001 portrait.png
General data
ClassMedium
Stock RoleStriker & Skirmisher
Tonnage55 t (22 t base)
Cost8,600,000 C
Rarity2
Weapons
L. Torso
  • 2 x Missile
UixTxrIcon griffin.png
R. Torso
  • 2 x Missile
R. Arm
  • 2 x Energy
  • 2 x Support Weapon
Melee70 (+55 instability)
Death from Above50 (+70 instability)
70 damage to self
Survivability
Head
16/45
C. Torso
90/180-90
L. Torso
65/130-65
UixTxrIcon griffin.png
R. Torso
65/130-65
L. Arm
45/90
R. Arm
45/90
L.Leg
65/130
R.Leg
65/130
Mobility and detection
Speed80 km/h
StealthVisibility: 1
SensorsSpotting distance: Base
Sensor range: Base

Griffin GRF-2N is a Medium-class 'Mech in Battletech.

Description[edit | edit source]

The Griffin 2N is an old Star League model that was among the most versatile 'Mechs in its heyday. Its weapons generated a lot of heat, but the old Double Heat Sinks were put in to handle it. It's almost impossible to find those anymore, though.

Loadouts[edit | edit source]

  • SRM Brawler - Arguably the best Medium-Class Brawler, the 2N variant can comfortably fit 4 x SRM6 w/ 3 tons of ammunition and full jump jets to act as an effective mobile "shotgun", with remaining tonnage left over for additional armor, heat sinks, or more lasers.

Strategy[edit | edit source]

  • The 2N variant has the highest available tonnage of all medium-class 'mechs currently in the game.
  • You play the 2N during Raising the Dead.
  • The GRF-2N is a potential reward for the Criminal Minds Flashpoint, and it is the most reliable way to acquire this 'mech in the game.
  • Black Market Shop - parts or Mech (Including D-Heat sink)