MechWarriors

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MechWarriors are the soft, creamy filling of the gigantic tin cans that prowl the battlefields of Battletech. Without them, a mech is just a piece of scrap.

Skills[edit | edit source]

MechWarriors each have four Skill ratings from 1-10:  

  • Gunnery​ determines ranged attack to-hit %. 
  • Piloting ​determines Melee, Death-From-Above attack to-hit %, Death-From-Above self inflicted leg damage, Unsteady threshold, Evasive amount allowed, Initiative, and maximum Sprint distance.
  • Tactics ​determines your line-of-sight (LOS) distance, information gained from radar blips, Called Shot attack to-hit %, minimum fire range reduction on all weapons, and Indirect Fire penalties with missiles.
  • Guts determines Overheating threshold, Hitpoints, Injuries allowed before Incapacitated, Recoil from ballistic weapons, and chance for a pilot to be killed if the cockpit is destroyed or they receive maximum injuries.

  MechWarriors also have powerful MechWarrior Abilities based on their skills. A pilot unlocks a skill at level 5 and 8 of each skill, with the caveat that each pilot can have only two level 5 skill and one level 8 skills, reflecting mastery of their mech.

List of pilots[edit | edit source]

Backers[edit | edit source]

The following characters are pre-made pilots that are available from the Hiring Hall. Each has an unique backstory and various traits and abilities.
Name Gunnery Piloting Guts Tactics Abilities
3 5 2 5
  • Evasive Movement
  • Sensor Lock
  • Steadier 'Mech
  • Improved Indirect Fire
5 3 3 4
  • Multi-Target
  • Improved Indirect Fire
3 2 2 4
  • Improved Indirect Fire
4 2 3 2
4 3 2 4
  • Improved Indirect Fire
3 4 2 4
  • Steadier 'Mech
  • Improved Indirect Fire
4 2 6 1
  • Bulwark
  • Increased Health
3 3 4 5
  • Sensor Lock
  • Improved Indirect Fire
  • Increased Health
3 2 2 8
  • Sensor Lock
  • Master Tactician
  • Improved Indirect Fire
  • Improved Called Shot
  • Improved Indirect Fire
2 2 2 9
  • Sensor Lock
  • Master Tactician
  • Improved Indirect Fire
  • Improved Called Shot
  • Improved Indirect Fire
  • Called Shot Mastery
5 2 5 1
  • Multi-Target
  • Bulwark
  • Increased Health
3 3 5 4
  • Bulwark
  • Improved Indirect Fire
  • Increased Health
2 4 2 5
  • Sensor Lock
  • Steadier 'Mech
  • Improved Indirect Fire
4 3 4 2
  • Increased Health
3 2 2 6
  • Sensor Lock
  • Improved Indirect Fire
  • Improved Called Shot
3 3 3 6
  • Sensor Lock
  • Improved Indirect Fire
  • Improved Called Shot
5 2 6 2
  • Multi-Target
  • Bulwark
  • Increased Health
3 5 3 4
  • Evasive Movement
  • Steadier 'Mech
  • Improved Indirect Fire
2 4 2 3
  • Steadier 'Mech
3 3 3 4
  • Improved Indirect Fire
3 2 1 3

]

1 1 1 6
  • Sensor Lock
  • Improved Indirect Fire
  • Improved Called Shot
4 3 3 5
  • Sensor Lock
  • Improved Indirect Fire
3 4 5 3
  • Bulwark
  • Steadier 'Mech
  • Increased Health
2 2 1 6
  • Sensor Lock
  • Improved Indirect Fire
  • Improved Called Shot
3 3 7 2
  • Bulwark
  • Increased Health
  • Increased Health
3 2 1 5
  • Sensor Lock
  • Improved Indirect Fire
5 3 3 2
  • Multi-Target
5 2 4 2
  • Multi-Target
  • Increased Health
4 4 4 3
  • Steadier 'Mech
  • Increased Health
4 2 2 3

]

4 3 3 5
  • Sensor Lock
  • Improved Indirect Fire
5 3 3 2
  • Multi-Target
3 4 2 4
  • Steadier 'Mech
  • Improved Indirect Fire
4 3 3 3

]

3 2 1 3

]

3 2 1 3

]

6 4 3 2
  • Multi-Target
  • Steadier 'Mech
3 4 2 6
  • Sensor Lock
  • Steadier 'Mech
  • Improved Indirect Fire
  • Improved Called Shot
4 3 3 1

]

4 4 4 3
  • Steadier 'Mech
  • Increased Health
3 3 7 2
  • Bulwark
  • Increased Health
  • Increased Health
5 2 4 2
  • Multi-Target
  • Increased Health
4 2 2 3

]

5 3 5 2
  • Multi-Target
  • Bulwark
  • Increased Health
3 4 3 5
  • Sensor Lock
  • Steadier 'Mech
  • Improved Indirect Fire
8 4 5 3
  • Multi-Target
  • Bulwark
  • Breaching Shot
  • Steadier 'Mech
  • Increased Health
5 4 4 2
  • Multi-Target
  • Steadier 'Mech
  • Increased Health
3 1 3 2

]

3 2 1 3

]

4 2 6 1
  • Bulwark
  • Increased Health
4 3 3 3

]

4 2 2 5
  • Sensor Lock
  • Improved Indirect Fire
4 4 3 2
  • Steadier 'Mech
2 3 2 6
  • Sensor Lock
  • Improved Indirect Fire
  • Improved Called Shot
3 4 2 4
  • Steadier 'Mech
  • Improved Indirect Fire
3 2 1 3

Other pilots[edit | edit source]

You begin the game with four MechWarriors in your employ
Name Gunnery Piloting Guts Tactics Abilities
3 4 5 2
3 4 3 4
5 2 3 4
  • Multi-Target
  • Improved Indirect Fire

]

3 4 3 3
The following pilots are pre-made characters originating from the Beta.
Name Gunnery Piloting Guts Tactics Abilities
4 2 3 2
8 3 6 3
  • Multi-Target
  • Bulwark
  • Breaching Shot
  • Increased Health
3 6 3 8
  • Evasive Movement
  • Sensor Lock
  • Master Tactician
  • Steadier 'Mech
  • Increased Sprint
  • Improved Indirect Fire
  • Improved Called Shot
  • Improved Indirect Fire
6 7 3 4
  • Multi-Target
  • Evasive Movement
  • Steadier 'Mech
  • Increased Sprint
  • Steadier 'Mech
  • Improved Indirect Fire
6 3 7 4
  • Multi-Target
  • Bulwark
  • Improved Indirect Fire
  • Increased Health
  • Increased Health
6 3 4 7
  • Multi-Target
  • Sensor Lock
  • Improved Indirect Fire
  • Improved Called Shot
  • Improved Indirect Fire
  • Increased Health
3 4 7 6
  • Sensor Lock
  • Bulwark
  • Steadier 'Mech
  • Improved Indirect Fire
  • Improved Called Shot
  • Increased Health
  • Increased Health
4 8 5 3
  • Evasive Movement
  • Bulwark
  • Ace Pilot
  • Steadier 'Mech
  • Increased Sprint
  • Steadier 'Mech
  • Increased Health
3 8 3 6
  • Evasive Movement
  • Sensor Lock
  • Ace Pilot
  • Steadier 'Mech
  • Increased Sprint
  • Steadier 'Mech
  • Improved Indirect Fire
  • Improved Called Shot
4 6 3 7
  • Evasive Movement
  • Sensor Lock
  • Steadier 'Mech
  • Increased Sprint
  • Improved Indirect Fire
  • Improved Called Shot
  • Improved Indirect Fire
6 3 8 3
  • Multi-Target
  • Bulwark
  • Juggernaut
  • Increased Health
  • Increased Health
8 4 5 3
  • Multi-Target
  • Bulwark
  • Breaching Shot
  • Steadier 'Mech
  • Increased Health
3 5 4 8
  • Evasive Movement
  • Sensor Lock
  • Master Tactician
  • Steadier 'Mech
  • Improved Indirect Fire
  • Improved Called Shot
  • Improved Indirect Fire
  • Increased Health

Backer beta[edit | edit source]