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==[[Ballistic weapons]]== [[File:BT Blackjack AC5.png|right|thumb|300px|A regular AC/5 on a Blackjack.]] Ballistic weapons are familiar; they’re similar to modern guns. There are four different classes of autocannon: the AC/2, the AC/5, the AC/10 and the AC/20. The numbers indicate how powerful the weapon is; the AC/2 does comparatively light damage, but has enormous range, while the AC/20 does absolutely crushing damage (it’s the most damaging weapon in the game!) but has very short range. * Ballistic weapons generate less heat, but use ammunition. * That ammo can run out or even be damaged by enemy fire and explode, causing additional internal damage to that location on your ‘Mech. * All ballistic weapons deal some stability damage relative to their class as well. * Ballistic weapons incur a small “Refire Penalty” to their to-hit % when fired multiple turns in a row. {{-}} {| class="wikitable" |+ ! !Ammo per 1 ton |- |AC/2 |25 |- |AC/5 |15 |- |AC/10 |8 |- |AC/20 |5 |- |LB 2-X |25 |- |LB 5-X |15 |- |LB 10-X |8 |- |LB 20-x |5 |- |Gauss |8 |}
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